summaryrefslogtreecommitdiff
path: root/board.py
blob: d401afea6b8272db608dfc0490a6212ea50079b8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
# Notes:
# need to program game stats reporting
# then program the ML algorithm!
# should I program ultimate before story? Just to stretch the legs of the ML Algorithm?
# consider adding an excel doc in the project folder that presents the report. Won't work for machines without an excel reader. could have a text based report.

from msvcrt import *
from sqlite3 import *
import time
from access_methods import *

class Board:
	def __init__(self, plr_X, plr_O, wdl_stats=None, size=1):
		blank_file = [' ', ' ', ' ']
		self.file_name = ['a', 'b', 'c']
		self.rank_name = ['1', '2', '3']
		self.diag_name = ['a1_c3', 'a3_c1']
		self.board = [blank_file[:], blank_file[:], blank_file[:]]
		self.plr_X = plr_X
		self.plr_O = plr_O
		self.nav_sqr = 'a3'
		self.subtext_msg = ''
		self.dr_menu = False
		self.dr_entries = ['Offer Draw', 'Resign']
		self.nav_entry = ''
		self.draw_offer = False
		self.do_entries = ['Reject', 'Accept']
		self.draw_accept = False
		self.resign = False
		self.wdl_stats = wdl_stats
		self.size = size
		self.set_wdl_stats()
		self.start_log()

	@property
	def __dict__(self):
		d = {}
		for fn in self.file_name:
			fi = self.file_name.index(fn)
			d[fn] = {}
			for rn in self.rank_name:
				ri = self.rank_name.index(rn)
				d[fn][rn] = self.board[fi][ri]
		return d
	
	def start_log(self):
		con = connect('games.db')
		cur = con.cursor()
		res = cur.execute("""
			SELECT max(game_id) AS game_id
			FROM game_log
		""").fetchone()
		if res == None:
			game_id = 0
		else:
			game_id = Nz(res[0]) + 1
		self.move_log = []
		self.game_log = {
			'game_id': game_id, 
			'plr_X_name': self.plr_X.name, 
			'plr_X_color_int': self.plr_X.color_int, 
			'plr_O_name': self.plr_O.name, 
			'plr_O_color_int': self.plr_O.color_int, 
			'start_time': time.time(),
			'start_board': self.fen_board
		}

	@property
	def side_bar(self):
		msg = f'\t{self.plr_X.text_color}{self.plr_X.name}\033[0m'
		msg += f'\t{self.plr_O.text_color}{self.plr_O.name}\033[0m'
		i = 0
		for log in self.move_log:
			if i != log['move_num']:
				msg += f"\n{str(log['move_num'])}."
				i = log['move_num']
			if log['turn'] == 'X':
				msg += f"\t{self.plr_X.text_color}{log['move']}\033[0m"
			elif log['turn'] == 'O' and self.move_log[0]['turn'] == 'O' and log['move_num'] == self.move_log[0]['move_num']:
				msg += f"\t\t{self.plr_O.text_color}{log['move']}\033[0m"
			elif log['turn'] == 'O':
				msg += f"\t{self.plr_O.text_color}{log['move']}\033[0m"

		return msg
	
	@property
	def subtext(self):
		if self.vic_chk: return f'{self.victor.text_color}{self.victor.name} Wins!\033[0m'
		elif self.end_game_chk and not self.vic_chk: return 'Draw'
		elif self.draw_offer:
			st = 'Accept Draw Offer?\n\n'
			for entry in self.do_entries:
				if self.nav_entry == entry: st += self.plr_alt.indicate_color
				st += f'\t {entry} \033[0m'
			return st
		elif self.dr_menu:
			st = 'End Game Options:\n\n'
			for entry in self.dr_entries:
				if self.nav_entry == entry: st += self.plr_turn.indicate_color
				st += f'\t {entry} \033[0m'
			return st
		else: 
			st = f'{self.plr_turn.text_color}{self.plr_turn.name} to move'
			if self.subtext_msg: st += f'\n\n\t{self.subtext_msg}'
			return st

	@property
	def fen_board(self):
		fen = ''
		space_count = 0
		r = 0
		for rank in reversed(self.ranks):
			r += 1
			for sqr in rank:
				if sqr == ' ':
					space_count += 1
				else:
					if space_count != 0:
						fen += str(space_count)
						space_count = 0
					fen += sqr
			if space_count != 0:
				fen += str(space_count)
				space_count = 0
			if not r == 3:
				fen += '/'
		return fen
	
	@fen_board.setter
	def fen_board(self, fen):
		str_board = ''
		for s in fen.replace('/',''):
			if s.isnumeric(): str_board += int(s) * ' '
			else: str_board += s
		self.board = [
			[str_board[6], str_board[3], str_board[0]],
			[str_board[7], str_board[4], str_board[1]],
			[str_board[8], str_board[5], str_board[2]]
		]

	def sqr_val(self, sqr_nm):
		f = self.file_name.index(sqr_nm[0])
		r = self.rank_name.index(sqr_nm[1])
		return self.board[f][r]
	
	def is_vic_sqr(self, sqr_nm): return sqr_nm in self.vic_sqrs

	def dsp_sqr(self, sqr_nm):
		sqr_val = self.sqr_val(sqr_nm)
		color = ''
		if sqr_nm in self.vic_sqrs: 
			color = f'{self.victor.indicate_color}\033[30m'
		elif self.nav_sqr == sqr_nm: color = f'{self.plr_turn.indicate_color}\033[30m'
		elif sqr_val == 'X': color = f'{self.plr_X.text_color}'
		elif sqr_val == 'O': color = f'{self.plr_O.text_color}'
		return f'{color}{sqr_val}\033[40m\033[97m'

	#https://en.wikipedia.org/wiki/Code_page_437
	# full block: █
	# left block: ▌
	# rite block: ▐
	# vr box bar: │
	def dsp_intr_sqr(self, sqr_1, sqr_2):
		if sqr_1 in self.vic_sqrs and sqr_2 in self.vic_sqrs:
			return f'{self.victor.indicate_color}\033[40m\033[97m'
		elif sqr_1 in self.vic_sqrs:
			return f'{self.victor.text_color}\033[40m\033[97m'
		elif sqr_2 in self.vic_sqrs:
			return f'{self.victor.text_color}\033[40m\033[97m'
		elif self.nav_sqr == sqr_1 and sqr_1 != '':
			return f'{self.plr_turn.text_color}\033[40m\033[97m'
		elif self.nav_sqr == sqr_2 and sqr_2 != '':
			return f'{self.plr_turn.text_color}\033[40m\033[97m'
		elif sqr_1 == '' or sqr_2 == '':
			return ' '
		else:
			return '│'

	def dsp_size_2(self):
		brd = []
		for rank in self.rank_name:
			rank_str = ''
			rank_str += self.dsp_intr_sqr('', 'a' + rank)
			if rank == '2' or rank == '3':
				rank_str += '\033[4m'
			rank_str += self.dsp_sqr('a' + rank)
			rank_str += self.dsp_intr_sqr('a' + rank, 'b' + rank)
			rank_str += self.dsp_sqr('b' + rank)
			rank_str += self.dsp_intr_sqr('b' + rank, 'c' + rank)
			rank_str += self.dsp_sqr('c' + rank)	
			if rank == '2' or rank == '3':
				rank_str += '\033[0m'
			rank_str += self.dsp_intr_sqr('c' + rank, '')
			brd.append(rank_str)
		return brd

	@property
	def all_sqr_vals(self):
		return [
			self.board[0][0],
			self.board[0][1],
			self.board[0][2],
			self.board[1][0],
			self.board[1][1],
			self.board[1][2],
			self.board[2][0],
			self.board[2][1],
			self.board[2][2]
		]

	@property
	def sqr_nms(self): 
		return [
			['a1', 'a2', 'a3'],
			['b1', 'b2', 'b3'],
			['c1', 'c2', 'c3']
		]

	@property
	def all_sqr_nms(self): return ['a1', 'a2', 'a3', 'b1', 'b2', 'b3', 'c1', 'c2', 'c3']

	@property
	def all_sqrs_dict(self): return dict(zip(self.all_sqr_nms, self.all_sqr_vals))

	@property
	def plr_turn(self):
		if self.all_sqr_vals.count('X') <= self.all_sqr_vals.count('O'): return self.plr_X
		elif self.all_sqr_vals.count('X') > self.all_sqr_vals.count('O'): return self.plr_O

	@property
	def plr_alt(self):
		if self.all_sqr_vals.count('X') <= self.all_sqr_vals.count('O'): return self.plr_O
		elif self.all_sqr_vals.count('X') > self.all_sqr_vals.count('O'): return self.plr_X

	@property
	def move_num(self): return self.all_sqr_vals.count('O') + 1
	
	@property
	def turn_num(self): return 10 - self.all_sqr_vals.count(' ')
	
	@property
	def val_a1(self): return self.board[0][0]
	@property
	def val_a2(self): return self.board[0][1]
	@property
	def val_a3(self): return self.board[0][2]
	@property
	def val_b1(self): return self.board[1][0]
	@property
	def val_b2(self): return self.board[1][1]
	@property
	def val_b3(self): return self.board[1][2]
	@property
	def val_c1(self): return self.board[2][0]
	@property
	def val_c2(self): return self.board[2][1]
	@property
	def val_c3(self): return self.board[2][2]

	@property
	def dsp_a1(self): return self.dsp_sqr('a1')
	@property
	def dsp_a2(self): return self.dsp_sqr('a2')
	@property
	def dsp_a3(self): return self.dsp_sqr('a3')
	@property
	def dsp_b1(self): return self.dsp_sqr('b1')
	@property
	def dsp_b2(self): return self.dsp_sqr('b2')
	@property
	def dsp_b3(self): return self.dsp_sqr('b3')
	@property
	def dsp_c1(self): return self.dsp_sqr('c1')
	@property
	def dsp_c2(self): return self.dsp_sqr('c2')
	@property
	def dsp_c3(self): return self.dsp_sqr('c3')

	def __str__(self):
		if self.size == 1:
			s = f'''\033[40m\033[97m
	3 \033[4m{self.dsp_a3}{self.dsp_b3}{self.dsp_c3}\033[0m
	2 \033[4m{self.dsp_a2}{self.dsp_b2}{self.dsp_c2}\033[0m
	1 {self.dsp_a1}{self.dsp_b1}{self.dsp_c1}\033[0m
	  a b c'''
		elif self.size == 2:
			b = self.dsp_size_2()

			s = f'''\033[40m\033[97m
	3 {b[2]}\033[0m
	2 {b[1]}\033[0m
	1 {b[0]}\033[0m
	   a b c'''
			
		return s

	def display(self):
		print('\033[0m', '\033[?25l', '\033[2J', '\033[0;0f', sep='', end='')
		self.print_side_bar()
		print(f'{self.str_wdl_stats}{str(self)}\n\n\t{self.subtext}')
		self.subtext_msg = ''

	def set_wdl_stats(self):
		msg = ''
		if self.wdl_stats != None:
			con = connect('games.db')
			qry_wdl_stats = open('wdl_stats.sql','r').read()
			rst = OpenRecordset(con, qry_wdl_stats, self.wdl_stats)
			rcd = rst[0]
			for fld in rcd:
				if rcd[fld] == None: rcd[fld] = 0
			con = None
			msg = f"\t{rcd['plr_1_text_color']}{rcd['plr_1_name']}\033[0m"
			msg += f"\tDraw"
			msg += f"\t{rcd['plr_2_text_color']}{rcd['plr_2_name']}\033[0m"
			msg += f"\nX vs. O"
			msg += f"\t{rcd['plr_1_text_color']}{rcd['plr_1_X_wins']}\033[0m"
			msg += f"\t{rcd['game_X_O_draws']}"
			msg += f"\t{rcd['plr_2_text_color']}{rcd['plr_2_O_wins']}\033[0m"
			msg += f"\nO vs. X"
			msg += f"\t{rcd['plr_1_text_color']}{rcd['plr_1_O_wins']}\033[0m"
			msg += f"\t{rcd['game_O_X_draws']}"
			msg += f"\t{rcd['plr_2_text_color']}{rcd['plr_2_X_wins']}\033[0m"
			msg += f"\nTotal"
			msg += f"\t{rcd['plr_1_text_color']}{rcd['plr_1_X_wins']+rcd['plr_1_O_wins']}\033[0m"
			msg += f"\t{rcd['game_X_O_draws']+rcd['game_O_X_draws']}"
			msg += f"\t{rcd['plr_2_text_color']}{rcd['plr_2_O_wins']+rcd['plr_2_X_wins']}\033[0m"
			msg += f"\n"
		self.str_wdl_stats = msg

	def print_side_bar(self):		
		if self.side_bar:
			lines = self.side_bar.split('\n')
			l = 1
			for line in lines:
				print(f'\033[{l};35f', line, sep='', end='')
				l+=1
			print('\033[0;0f', end='')		

	@property
	def row_a(self): return self.board[0]
	@property
	def row_b(self): return self.board[1]
	@property
	def row_c(self): return self.board[2]
	@property
	def row_1(self): return [self.board[0][0], self.board[1][0], self.board[2][0]]
	@property
	def row_2(self): return [self.board[0][1], self.board[1][1], self.board[2][1]]
	@property
	def row_3(self): return [self.board[0][2], self.board[1][2], self.board[2][2]]
	@property
	def row_a1_c3(self): return [self.board[0][0], self.board[1][1], self.board[2][2]]
	@property
	def row_a3_c1(self): return [self.board[0][2], self.board[1][1], self.board[2][0]]

	@property
	def row_a_sqr_nms(self): return self.sqr_nms[0]
	@property
	def row_b_sqr_nms(self): return self.sqr_nms[1]
	@property
	def row_c_sqr_nms(self): return self.sqr_nms[2]
	@property
	def row_1_sqr_nms(self): return [self.sqr_nms[0][0], self.sqr_nms[1][0], self.sqr_nms[2][0]]
	@property
	def row_2_sqr_nms(self): return [self.sqr_nms[0][1], self.sqr_nms[1][1], self.sqr_nms[2][1]]
	@property
	def row_3_sqr_nms(self): return [self.sqr_nms[0][2], self.sqr_nms[1][2], self.sqr_nms[2][2]]
	@property
	def row_a1_c3_sqr_nms(self): return [self.sqr_nms[0][0], self.sqr_nms[1][1], self.sqr_nms[2][2]]
	@property
	def row_a3_c1_sqr_nms(self): return [self.sqr_nms[0][2], self.sqr_nms[1][1], self.sqr_nms[2][0]]

	@property
	def row_a_dict(self): return dict(zip(self.row_a_sqr_nms, self.row_a))
	@property
	def row_b_dict(self): return dict(zip(self.row_b_sqr_nms, self.row_b))
	@property
	def row_c_dict(self): return dict(zip(self.row_c_sqr_nms, self.row_c))
	@property
	def row_1_dict(self): return dict(zip(self.row_1_sqr_nms, self.row_1))
	@property
	def row_2_dict(self): return dict(zip(self.row_2_sqr_nms, self.row_2))
	@property
	def row_3_dict(self): return dict(zip(self.row_3_sqr_nms, self.row_3))
	@property
	def row_a1_c3_dict(self): return dict(zip(self.row_a1_c3_sqr_nms, self.row_a1_c3))
	@property
	def row_a3_c1_dict(self): return dict(zip(self.row_a1_c3_sqr_nms, self.row_a1_c3))

	@property
	def files(self): return self.board

	@property
	def ranks(self): return [self.row_1, self.row_2, self.row_3]

	@property
	def ranks_dict(self): 
		v = [self.row_1_dict, self.row_2_dict, self.row_3_dict]
		return dict(zip(self.rank_name, v))

	@property
	def diagonals(self): return [self.row_a1_c3, self.row_a3_c1]
		
	@property
	def rows(self):
		return [
			self.row_a,
			self.row_b,
			self.row_c,
			self.row_1,
			self.row_2,
			self.row_3,
			self.row_a1_c3,
			self.row_a3_c1
		]

	@property
	def row_dicts(self):
		return [
			self.row_a_dict,
			self.row_b_dict,
			self.row_c_dict,
			self.row_1_dict,
			self.row_2_dict,
			self.row_3_dict,
			self.row_a1_c3_dict,
			self.row_a3_c1_dict
		]

	@property
	def row_names(self): return self.file_name + self.rank_name + self.diag_name

	@property
	def row_dict(self): return dict(zip(self.row_names, self.rows))

	@property
	def row_dict_dicts(self): return dict(zip(self.row_names, self.row_dicts))

	@property
	def vic_chk(self):
		for rng in self.rows:
			if rng.count(rng[0]) == 3 and rng[0] != ' ': return True
		return self.resign
	
	@property
	def three_in_a_row_chk(self):
		for rng in self.rows:
			if rng.count(rng[0]) == 3 and rng[0] != ' ': return True
		return False
	
	@property
	def vic_sqrs(self):
		sqrs = []
		for i in range(3):
			if self.files[i].count(self.files[i][0]) == 3 and self.files[i][0] != ' ':
				for rnk_nm in self.rank_name: sqrs.append(self.file_name[i] + rnk_nm)
			if self.ranks[i].count(self.ranks[i][0]) == 3 and self.ranks[i][0] != ' ':
				for fil_nm in self.file_name: sqrs.append(fil_nm + self.rank_name[i])
		if self.row_a1_c3.count(self.row_a1_c3[0]) == 3 and self.row_a1_c3[0] != ' ':
			for i in range(3): sqrs.append(self.file_name[i] + self.rank_name[i])
		if self.row_a3_c1.count(self.row_a3_c1[0]) == 3 and self.row_a3_c1[0] != ' ':
			for i in range(3): sqrs.append(self.file_name[i] + self.rank_name[2-i])
		return sqrs

	@property
	def end_game_chk(self):
		return self.all_sqr_vals.count(' ') == 0 or self.vic_chk or self.draw_accept

	@property
	def victor(self):
		if self.three_in_a_row_chk:
			for rng in self.rows:
				if rng.count(rng[0]) == 3:
					if rng[0] == 'X': return self.plr_X
					elif rng[0] == 'O': return self.plr_O
		elif self.resign: return self.plr_alt
		return None

	@property
	def mark(self):
		if self.plr_turn == self.plr_X: return 'X'
		elif self.plr_turn == self.plr_O: return 'O'

	def log_move(self):
		i = len(self.move_log)
		self.move_log.append({'game_id': self.game_log['game_id']})
		self.move_log[i]['board'] = self.fen_board
		self.move_log[i]['turn'] = self.mark
		self.move_log[i]['move_num'] = self.move_num
		self.move_log[i]['turn_num'] = self.turn_num
		self.move_log[i]['move'] = self.nav_sqr
		self.move_log[i]['timestamp'] = time.time()

	def mark_sqr(self, sqr_nm=None):
		if sqr_nm != None: self.nav_sqr = sqr_nm
		f = self.file_name.index(self.nav_sqr[0])
		r = self.rank_name.index(self.nav_sqr[1])
		if self.board[f][r] == ' ': 
			self.log_move()
			self.board[f][r] = self.mark
			return True
		else:
			self.subtext_msg = 'Illegal Move'
			return False
	
	def draw_or_resign(self, ks):
		chk = False
		if not self.nav_entry in self.dr_entries: self.nav_entry = self.dr_entries[0]
		if ks == [b'\r']:
			if self.nav_entry == self.dr_entries[0]:
				self.draw_offer = True
				self.nav_entry = self.do_entries[0]
				chk = self.kb_nav(self.accept_draw)
				self.draw_offer = False
				self.nav_entry = self.dr_entries[0]
			elif self.nav_entry == self.dr_entries[1]:
				self.resign = True
				chk = True
		elif ks == [b'\x1b']:
			chk = True
		elif ks == [b'\t']: 
			self.nav_entry = self.dr_entries[self.dr_entries.index(self.nav_entry)-1]
		elif ks == [b'\x00', b'H'] or ks == [b'\xe0', b'H']: # Up
			self.nav_entry = self.dr_entries[self.dr_entries.index(self.nav_entry)-1]
		elif ks == [b'\x00', b'P'] or ks == [b'\xe0', b'P']: # Down
			self.nav_entry = self.dr_entries[self.dr_entries.index(self.nav_entry)-1]
		elif ks == [b'\x00', b'M'] or ks == [b'\xe0', b'M']: # Right
			self.nav_entry = self.dr_entries[self.dr_entries.index(self.nav_entry)-1]
		elif ks == [b'\x00', b'K'] or ks == [b'\xe0', b'K']: # Left
			self.nav_entry = self.dr_entries[self.dr_entries.index(self.nav_entry)-1]
		return chk
	
	def accept_draw(self, ks):
		chk = False
		if not self.nav_entry in self.do_entries: self.nav_entry = self.do_entries[0]
		if ks == [b'\r']:
			if self.nav_entry == self.do_entries[0]:
				self.draw_offer = False
				self.nav_entry = self.dr_entries[0]
				chk = True
			elif self.nav_entry == self.do_entries[1]:
				self.draw_accept = True
				chk = True
		elif ks == [b'\x1b']:
			self.draw_offer = False
			self.nav_entry = self.dr_entries[0]
			chk = True
		elif ks == [b'\t']: 
			self.nav_entry = self.do_entries[self.do_entries.index(self.nav_entry)-1]
		elif ks == [b'\x00', b'H'] or ks == [b'\xe0', b'H']: # Up
			self.nav_entry = self.do_entries[self.do_entries.index(self.nav_entry)-1]
		elif ks == [b'\x00', b'P'] or ks == [b'\xe0', b'P']: # Down
			self.nav_entry = self.do_entries[self.do_entries.index(self.nav_entry)-1]
		elif ks == [b'\x00', b'M'] or ks == [b'\xe0', b'M']: # Right
			self.nav_entry = self.do_entries[self.do_entries.index(self.nav_entry)-1]
		elif ks == [b'\x00', b'K'] or ks == [b'\xe0', b'K']: # Left
			self.nav_entry = self.do_entries[self.do_entries.index(self.nav_entry)-1]
		return chk

	def nav_board(self, ks):
		chk = False
		if self.nav_sqr == '': self.nav_sqr = 'a3'
		if ks == [b'\r']:
			chk = self.mark_sqr() 
		elif ks == [b'\x1b']:
			self.dr_menu = True
			self.nav_entry = self.dr_entries[0]
			chk = self.kb_nav(self.draw_or_resign) 
			self.nav_entry = ''
			self.dr_menu = False
		elif ks == [b'\t']:
			f = self.file_name.index(self.nav_sqr[0])
			r = self.rank_name.index(self.nav_sqr[1])
			if f == 2: 
				f = 0
				if r == 0: r = 2
				else: r -= 1
			else: f += 1
			self.nav_sqr = self.file_name[f] + self.rank_name[r]
		elif ks == [b'\x00', b'H'] or ks == [b'\xe0', b'H']: # Up
			pos = self.rank_name.index(self.nav_sqr[1])
			if pos == len(self.rank_name) - 1: pos = 0
			else: pos += 1
			self.nav_sqr = self.nav_sqr[0] + self.rank_name[pos]
		elif ks == [b'\x00', b'P'] or ks == [b'\xe0', b'P']: # Down
			pos = self.rank_name.index(self.nav_sqr[1])
			if pos == 0: pos = len(self.rank_name) - 1
			else: pos -= 1
			self.nav_sqr = self.nav_sqr[0] + self.rank_name[pos]
		elif ks == [b'\x00', b'M'] or ks == [b'\xe0', b'M']: # Right
			pos = self.file_name.index(self.nav_sqr[0])
			if pos == len(self.file_name) - 1: pos = 0
			else: pos += 1
			self.nav_sqr = self.file_name[pos] + self.nav_sqr[1]
		elif ks == [b'\x00', b'K'] or ks == [b'\xe0', b'K']: # Left
			pos = self.file_name.index(self.nav_sqr[0])
			if pos == 0: pos = len(self.file_name) - 1
			else: pos -= 1
			self.nav_sqr = self.file_name[pos] + self.nav_sqr[1]
		return chk
	
	def kb_nav(self, meth):
		chk = False
		while not chk:
			self.display()
			ks = [getch()]
			if kbhit(): ks.append(getch())
			chk = meth(ks)
		return chk
	
	def log_game(self):
		if len(self.move_log) > 0:
			con = connect('games.db')
			cur = con.cursor()

			app_game_log_sql = open('app_game_log.sql', 'r').read()
			cur.execute(app_game_log_sql, self.game_log)

			app_move_log_sql = open('app_move_log.sql', 'r').read()
			for log in self.move_log:
				cur.execute(app_move_log_sql, log)

			con.commit()
			con = None
			cur = None

	def play(self):
		while not self.end_game_chk:
			if not self.plr_turn.is_machine:
				if not self.kb_nav(self.nav_board): 
					break
			elif self.plr_turn.is_machine:
				self.display()
				sqr_nm = self.plr_turn.move(self.fen_board)
				self.mark_sqr(sqr_nm)

		self.nav_sqr = ''
		self.game_log['vic_chk'] = self.vic_chk
		if self.vic_chk:
			self.game_log['victor_name'] = self.victor.name
			self.game_log['victor_color_int'] = self.victor.color_int
		else:
			self.game_log['victor_name'] = ''
			self.game_log['victor_color_int'] = 0
		self.game_log['three_in_a_row'] = self.three_in_a_row_chk
		self.game_log['draw_accept'] = self.draw_accept
		self.game_log['resign'] = self.resign
		self.game_log['end_board'] = self.fen_board
		self.game_log['turns'] = self.turn_num - 1
		self.game_log['end_time'] = time.time()

		self.log_game()
		self.set_wdl_stats()
		self.display()
		if not self.plr_X.is_machine or not self.plr_O.is_machine:
			input()